The room was silent, save for the rhythmic wheezing of the breathing machine and the man’s inhalation and expulsion of his lit cigar. Two men, sitting still as marble, were at repose in chairs facing the man, across from his authentic teak desk. Eyes shut, the two were like twins in suits, giving off no sign of discomfort, metabolism or life. Dulled chrome feeder lines had been grafted into the men’s spinal columns, snaking from each man to input ports hidden in the shadows somewhere in the teakwood desk.
A holographic red triangle flared to life above the desk,
pulsing and bobbing like a maniac faerie. Reams of data began to unfurl as from
a majestic tapestry in translucent form in front of the man. Planetary climate, Jump data, ship manifests,
economic flow with the Exchange, psychohistory projections of police overreach,
wanted posters, spacecraft transponder catalogues, closeup views of
surveillance videos at space docks and bars.
The man exhaled and the scent of prima tobacco filled the room. The red triangle pulsed and danced in
expectation. A door slid open with a
whisper and a figure strode in. Metal
jangled from the figure’s belt and bandolier as he approached the desk, forming
an uncouth counterpoint to the laboring of the respiratory device and the
occasional puff of the cigar.
“His location, you have it.” rumbled the figure. It was a
statement, not a question. The machines
behind the man at the desk wheezed and shuddered. The man flicked an accusatory finger at the
figure. The holographic red triangle obeyed and skittered across the desk,
disappearing at the edge. The figure’s
arm implants flared to life, a holographic cerulean triangle now hovering and
pulsing with mischief above his forearm. The artificial glow illuminated the
figure’s scarred face, reflected against the state-of-the-art optics in his
left eye and was swallowed up by his broad brimmed black hat. Data coursed past his artificial eye and
across the holo display in his forearm. The figure smiled, an uncomfortable and
transient expression.
“Be seeing you” the figure stated, turning on his heel and
rounding on the door. The door remained
sealed. “What is—," the figure
began, turning around. One of the seated
men’s eyes flew open, unleashing an emerald green glow, as his mouth worked,
giving form to the syllables from dry lips. “Please, dear Tracker, take a squad
of certified Guild Troopers with you. You will find them most capable in your
endeavors.”
“I work alone,” growled the Bounty Tracker as his frame
bristled. Totems and trophies jingled and jangled on his belt. “Renegotiation
requires a commensurate increase in price.”
“Your terms are more than acceptable, good Tracker,” the
green-eyed man said, spittle forming at the corner of his mouth. “The Syndicate
insists.”
“Have them ready to board the Maculata in two
standard hours,” the Bounty Tracker grunted, his cyber eye focusing on the
image of a bearded face on his holo display. The whisper of the door
disappearing into the celling was his only answer and he took the hint quickly.
Moments passed as the Bounty Tracker stalked off down the
halls. There was a faint hum in the
room. Data was exchanged, plans were made, communications were correlated and finances
were moved. In seconds a virtual snake had been assembled and was coiled to
strike. “I shall oversee this personally,” the man with the glowing emerald
eyes spoke as he reached up behind him and swiftly jerked the metal cord out of
his hind brain. There was a sickening
squelching sound as neurons, silicon, flesh and blood vessels rearranged
themselves. The man behind the desk smiled and the expression was mirrored on
his cohort, now free of the umbilical. “We shall have Bjorn Ivannox in our
hands within days.” None could say which man spoke this line or which man’s
smile was wider.
*****
This interlude was preparation and introduction for the villains
of the upcoming 5 Parsecs from Home After Action Report 2. The Integrated Syndicate (name randomly
chosen) is the criminal element Rival of both Captain Bjorn Ivannox and
Anriel. During squad creation I randomly
rolled up a Rival that was a criminal element for both characters, so I decided
that they were hunted by the same organization.
When I rolled for Rivals checks for the second campaign turn, I included
two chances that the Integrated Syndicate would show up; one for Bjorn Ivannox
and one for Anriel. In preparation for
the Battle Phase of the second campaign turn, I rolled up a Unique Individual,
a Bounty Tracker, that was going to aid the Integrated Syndicate’s forces.
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